activity

All standard WS-BPEL 2.0 activities in alphabetical order. Basic activities
and structured activities.
Addtional constraints:
- rethrow activity can be used ONLY within a fault handler
(i.e. "catch" and "catchAll" element)
- compensate or compensateScope activity can be used ONLY
within a fault handler, a compensation handler or a termination handler

Element Group Information

Model

Used By

Source

<xsd:group name="activity">
  <xsd:annotation>
    <xsd:documentation>All standard WS-BPEL 2.0 activities in alphabetical order. Basic activities and structured activities. Addtional constraints: - rethrow activity can be used ONLY within a fault handler (i.e. "catch" and "catchAll" element) - compensate or compensateScope activity can be used ONLY within a fault handler, a compensation handler or a termination handler</xsd:documentation>
  </xsd:annotation>
  <xsd:choice>
    <xsd:element ref="assign"/>
    <xsd:element ref="compensate"/>
    <xsd:element ref="compensateScope"/>
    <xsd:element ref="empty"/>
    <xsd:element ref="exit"/>
    <xsd:element ref="extensionActivity"/>
    <xsd:element ref="flow"/>
    <xsd:element ref="forEach"/>
    <xsd:element ref="if"/>
    <xsd:element ref="invoke"/>
    <xsd:element ref="pick"/>
    <xsd:element ref="receive"/>
    <xsd:element ref="repeatUntil"/>
    <xsd:element ref="reply"/>
    <xsd:element ref="rethrow"/>
    <xsd:element ref="scope"/>
    <xsd:element ref="sequence"/>
    <xsd:element ref="throw"/>
    <xsd:element ref="validate"/>
    <xsd:element ref="wait"/>
    <xsd:element ref="while"/>
  </xsd:choice>
</xsd:group>