All standard WS-BPEL 2.0 activities in alphabetical order. Basic activities and structured activities. Addtional constraints: - rethrow activity can be used ONLY within a fault handler (i.e. "catch" and "catchAll" element) - compensate or compensateScope activity can be used ONLY within a fault handler, a compensation handler or a termination handler |
Complex Types | tActivityContainer, tCatch, tElseif, tFlow, tIf, tOnAlarmPick, tOnMessage, tProcess, tRepeatUntil, tScope, tSequence, tWhile |
<xsd:group name="activity"> <xsd:annotation> <xsd:documentation>All standard WS-BPEL 2.0 activities in alphabetical order. Basic activities and structured activities. Addtional constraints: - rethrow activity can be used ONLY within a fault handler (i.e. "catch" and "catchAll" element) - compensate or compensateScope activity can be used ONLY within a fault handler, a compensation handler or a termination handler</xsd:documentation> </xsd:annotation> <xsd:choice> <xsd:element ref="assign"/> <xsd:element ref="compensate"/> <xsd:element ref="compensateScope"/> <xsd:element ref="empty"/> <xsd:element ref="exit"/> <xsd:element ref="extensionActivity"/> <xsd:element ref="flow"/> <xsd:element ref="forEach"/> <xsd:element ref="if"/> <xsd:element ref="invoke"/> <xsd:element ref="pick"/> <xsd:element ref="receive"/> <xsd:element ref="repeatUntil"/> <xsd:element ref="reply"/> <xsd:element ref="rethrow"/> <xsd:element ref="scope"/> <xsd:element ref="sequence"/> <xsd:element ref="throw"/> <xsd:element ref="validate"/> <xsd:element ref="wait"/> <xsd:element ref="while"/> </xsd:choice> </xsd:group> |