<xs:element name="RigidBodyCollection">
<xs:annotation>
<xs:appinfo>
<xs:element name="set_contacts" type="MFNode" fixed="inputOnlyField" default="Contact"/>
<xs:element name="bodies" type="MFNode" fixed="inputOutputField" default="RigidBody"/>
<xs:element name="joints" type="MFNode" fixed="inputOutputField" default="X3DRigidJointNode"/>
<xs:element name="collider" type="SFNode" fixed="initializeOnlyField" default="CollisionCollection"/>
<xs:attribute name="componentName" type="xs:NMTOKEN" fixed="RigidBodyPhysics"/>
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="2"/>
</xs:appinfo>
<xs:documentation source="http://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/rigid_physics.html#RigidBodyCollection"/>
</xs:annotation>
<xs:complexType>
<xs:complexContent>
<xs:extension base="X3DChildNode">
<xs:group ref="RigidBodyCollectionContentModel" minOccurs="0"/>
<xs:attribute name="autoDisable" type="SFBool" default="false"/>
<xs:attribute name="constantForceMix" type="SFFloat" default="0.0001"/>
<xs:attribute name="contactSurfaceThickness" type="SFFloat" default="0"/>
<xs:attribute name="disableAngularSpeed" type="SFFloat" default="0"/>
<xs:attribute name="disableLinearSpeed" type="SFFloat" default="0"/>
<xs:attribute name="disableTime" type="SFTime" default="0"/>
<xs:attribute name="enabled" type="SFBool" default="true"/>
<xs:attribute name="errorCorrection" type="SFFloat" default="0.8"/>
<xs:attribute name="gravity" type="SFVec3f" default="0 -9.8 0"/>
<xs:attribute name="iterations" type="SFInt32" default="10"/>
<xs:attribute name="maxCorrectionSpeed" type="SFFloat" default="-1"/>
<xs:attribute name="preferAccuracy" type="SFBool" default="false"/>
<xs:attribute name="containerField" type="xs:NMTOKEN" default="children"/>
</xs:extension>
</xs:complexContent>
</xs:complexType>
</xs:element> |