<xs:element name="CollisionSensor">
<xs:annotation>
<xs:appinfo>
<xs:element name="collider" type="SFNode" fixed="inputOutputField" default="CollisionCollection"/>
<xs:element name="intersections" type="MFNode" fixed="outputOnlyField" default="X3DNBodyCollidableNode"/>
<xs:element name="contacts" type="MFNode" fixed="outputOnlyField" default="Contact">
<xs:annotation>
<xs:appinfo>
<xs:attribute name="componentName" type="xs:NMTOKEN" fixed="RigidBodyPhysics"/>
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="2"/>
</xs:appinfo>
</xs:annotation>
</xs:element>
<xs:attribute name="componentName" type="xs:NMTOKEN" fixed="RigidBodyPhysics"/>
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="1"/>
</xs:appinfo>
<xs:documentation source="http://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/rigid_physics.html#CollisionSensor"/>
</xs:annotation>
<xs:complexType>
<xs:complexContent>
<xs:extension base="X3DSensorNode">
<xs:choice minOccurs="0" maxOccurs="1">
<xs:annotation>
<xs:documentation>collider</xs:documentation>
</xs:annotation>
<xs:element ref="CollisionCollection"/>
<xs:element ref="ProtoInstance">
<xs:annotation>
<xs:documentation>Appropriately typed substitution node</xs:documentation>
</xs:annotation>
</xs:element>
</xs:choice>
<xs:attribute name="containerField" type="xs:NMTOKEN" default="children"/>
</xs:extension>
</xs:complexContent>
</xs:complexType>
</xs:element> |