states

Element Information

Model

(alpha_func | blend_func | blend_func_separate | blend_equation | blend_equation_separate | color_material | cull_face | depth_func | fog_mode | fog_coord_src | front_face | light_model_color_control | logic_op | polygon_mode | shade_model | stencil_func | stencil_op | stencil_func_separate | stencil_op_separate | stencil_mask_separate | light_enable | light_ambient | light_diffuse | light_specular | light_position | light_constant_attenuation | light_linear_attenuation | light_quadratic_attenuation | light_spot_cutoff | light_spot_direction | light_spot_exponent | texture1D | texture2D | texture3D | textureCUBE | textureRECT | textureDEPTH | texture1D_enable | texture2D_enable | texture3D_enable | textureCUBE_enable | textureRECT_enable | textureDEPTH_enable | texture_env_color | texture_env_mode | clip_plane | clip_plane_enable | blend_color | color_mask | depth_bounds | depth_mask | depth_range | fog_density | fog_start | fog_end | fog_color | light_model_ambient | lighting_enable | line_stipple | line_width | material_ambient | material_diffuse | material_emission | material_shininess | material_specular | model_view_matrix | point_distance_attenuation | point_fade_threshold_size | point_size | point_size_min | point_size_max | polygon_offset | projection_matrix | scissor | stencil_mask | alpha_test_enable | blend_enable | color_logic_op_enable | color_material_enable | cull_face_enable | depth_bounds_enable | depth_clamp_enable | depth_test_enable | dither_enable | fog_enable | light_model_local_viewer_enable | light_model_two_side_enable | line_smooth_enable | line_stipple_enable | logic_op_enable | multisample_enable | normalize_enable | point_smooth_enable | polygon_offset_fill_enable | polygon_offset_line_enable | polygon_offset_point_enable | polygon_smooth_enable | polygon_stipple_enable | rescale_normal_enable | sample_alpha_to_coverage_enable | sample_alpha_to_one_enable | sample_coverage_enable | scissor_test_enable | stencil_test_enable)
Children: alpha_func, alpha_test_enable, blend_color, blend_enable, blend_equation, blend_equation_separate, blend_func, blend_func_separate, clip_plane, clip_plane_enable, color_logic_op_enable, color_mask, color_material, color_material_enable, cull_face, cull_face_enable, depth_bounds, depth_bounds_enable, depth_clamp_enable, depth_func, depth_mask, depth_range, depth_test_enable, dither_enable, fog_color, fog_coord_src, fog_density, fog_enable, fog_end, fog_mode, fog_start, front_face, light_ambient, light_constant_attenuation, light_diffuse, light_enable, light_linear_attenuation, light_model_ambient, light_model_color_control, light_model_local_viewer_enable, light_model_two_side_enable, light_position, light_quadratic_attenuation, light_specular, light_spot_cutoff, light_spot_direction, light_spot_exponent, lighting_enable, line_smooth_enable, line_stipple, line_stipple_enable, line_width, logic_op, logic_op_enable, material_ambient, material_diffuse, material_emission, material_shininess, material_specular, model_view_matrix, multisample_enable, normalize_enable, point_distance_attenuation, point_fade_threshold_size, point_size, point_size_max, point_size_min, point_smooth_enable, polygon_mode, polygon_offset, polygon_offset_fill_enable, polygon_offset_line_enable, polygon_offset_point_enable, polygon_smooth_enable, polygon_stipple_enable, projection_matrix, rescale_normal_enable, sample_alpha_to_coverage_enable, sample_alpha_to_one_enable, sample_coverage_enable, scissor, scissor_test_enable, shade_model, stencil_func, stencil_func_separate, stencil_mask, stencil_mask_separate, stencil_op, stencil_op_separate, stencil_test_enable, texture1D, texture1D_enable, texture2D, texture2D_enable, texture3D, texture3D_enable, textureCUBE, textureCUBE_enable, textureDEPTH, textureDEPTH_enable, textureRECT, textureRECT_enable, texture_env_color, texture_env_mode

Source

<xs:element name="states" minOccurs="0">
  <xs:complexType>
    <xs:sequence>
      <xs:group ref="gl_pipeline_settings_group" minOccurs="0" maxOccurs="unbounded"/>
    </xs:sequence>
  </xs:complexType>
</xs:element>

Sample