Face is used when an object is described as a set of faces. A face is defined by three points. Orientation of a face determines which side of the face is facing inside or outside of an object. To determine the orientation of a face, the coordinates of the face have to be written in counter-clockwise order. |
QName | Type | Fixed | Default | Use | Inheritable | Annotation |
---|---|---|---|---|---|---|
metaid | xsd:ID | optional |
Element | Measurement/face |
<xsd:complexType name="Face"> <xsd:annotation> <xsd:documentation>Face is used when an object is described as a set of faces. A face is defined by three points. Orientation of a face determines which side of the face is facing inside or outside of an object. To determine the orientation of a face, the coordinates of the face have to be written in counter-clockwise order.</xsd:documentation> </xsd:annotation> <xsd:complexContent> <xsd:extension base="BDBase"> <xsd:sequence> <xsd:element name="xyzTriplet" minOccurs="1" maxOccurs="unbounded" type="XYZTriplet"/> </xsd:sequence> </xsd:extension> </xsd:complexContent> </xsd:complexType> |