<xs:complexType name="X3DParticleEmitterNode" abstract="true"> <xs:annotation> <xs:appinfo> <xs:attribute name="componentName" type="xs:NMTOKEN" fixed="ParticleSystems"/> <xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="1"/> </xs:appinfo> <xs:documentation source="http://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/particle_systems.html#X3DParticleEmitterNode"/> </xs:annotation> <xs:complexContent> <xs:extension base="X3DNode"> <xs:attribute name="speed" default="0"> <!-- type="SFFloatNonNegative" --> <xs:simpleType> <xs:restriction base="SFFloat"> <xs:minInclusive value="0"/> </xs:restriction> </xs:simpleType> </xs:attribute> <xs:attribute name="variation" default="0.25"> <!-- type="SFFloatNonNegative" --> <xs:simpleType> <xs:restriction base="SFFloat"> <xs:minInclusive value="0"/> </xs:restriction> </xs:simpleType> </xs:attribute> <xs:attribute name="mass" default="0"> <!-- type="SFFloatNonNegative" --> <xs:simpleType> <xs:restriction base="SFFloat"> <xs:minInclusive value="0"/> </xs:restriction> </xs:simpleType> </xs:attribute> <xs:attribute name="surfaceArea" default="0"> <!-- type="SFFloatNonNegative" --> <xs:simpleType> <xs:restriction base="SFFloat"> <xs:minInclusive value="0"/> </xs:restriction> </xs:simpleType> </xs:attribute> </xs:extension> </xs:complexContent> </xs:complexType> |