X3DLightNode

Complex Type Information

Model

Attributes

Used By

Source

<xs:complexType name="X3DLightNode" abstract="true">
  <xs:annotation>
    <xs:appinfo>
      <!-- global attribute default value can differ, and so is defined individually for each light node. -->
      <!-- <xs:attribute name="global" type="SFBool" fixed="inputOutputField"/> -->
      <xs:attribute name="componentName" type="xs:NMTOKEN" fixed="Lighting"/>
      <xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="1"/>Light nodes provide illumination for rendering geometry in the scene.</xs:appinfo>
    <xs:documentation source="http://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/lighting.html#X3DLightNode"/>
  </xs:annotation>
  <xs:complexContent>
    <xs:extension base="X3DChildNode">
      <xs:attribute name="ambientIntensity" type="intensityType" default="0"/>
      <xs:attribute name="color" type="SFColor" default="1 1 1"/>
      <xs:attribute name="intensity" type="intensityType" default="1"/>
      <xs:attribute name="on" type="SFBool" default="true"/>
    </xs:extension>
  </xs:complexContent>
</xs:complexType>