<xs:complexType name="X3DLightNode" abstract="true">
<xs:annotation>
<xs:appinfo>
<!-- global attribute default value can differ, and so is defined individually for each light node. -->
<!-- <xs:attribute name="global" type="SFBool" fixed="inputOutputField"/> -->
<xs:attribute name="componentName" type="xs:NMTOKEN" fixed="Lighting"/>
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="1"/>Light nodes provide illumination for rendering geometry in the scene.</xs:appinfo>
<xs:documentation source="http://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/lighting.html#X3DLightNode"/>
</xs:annotation>
<xs:complexContent>
<xs:extension base="X3DChildNode">
<xs:attribute name="ambientIntensity" type="intensityType" default="0"/>
<xs:attribute name="color" type="SFColor" default="1 1 1"/>
<xs:attribute name="intensity" type="intensityType" default="1"/>
<xs:attribute name="on" type="SFBool" default="true"/>
</xs:extension>
</xs:complexContent>
</xs:complexType> |