Channel

Human Communication Channel
A Channel is one of the senses or faculties by which a Human communication is transmitted and/or received. These elements will be enumerated in subsequent huml schemata. The elements included here serve as examples, as placeholders for sensory receiving or input channels which will likely be replaced by importing the namespace and schema location of the subsequent huml schema.<xs:sequence>
  <xs:element name="sight" type="boolean" default="true"/>
  <xs:element name="hearing" type="boolean" default="true"/>
  <xs:element name="touch" type="boolean" default="true"/>
  <xs:element name="taste" type="boolean" default="true"/>
  <xs:element name="smell" type="boolean" default="true"/>
  <xs:element name="kinesthetic" type="boolean" default="true"/>
</xs:sequence>

Complex Type Information

Model

Attributes

QName Type Fixed Default Use Inheritable Annotation
fromDate xs:dateTime required
humlName xs:string required
id xs:ID required
intensity optional
Intensity
This is a positive number between 0 and 1 used to set a relative scale 
        of the intensity or strength of some behavior, such as a handshake or an emotion.
toDate xs:dateTime required

Source

<xs:complexType name="Channel" abstract="true">
  <xs:annotation>
    <xs:documentation xml:lang="en">Human Communication Channel A Channel is one of the senses or faculties by which a Human communication is transmitted and/or received. These elements will be enumerated in subsequent huml schemata. The elements included here serve as examples, as placeholders for sensory receiving or input channels which will likely be replaced by importing the namespace and schema location of the subsequent huml schema.
      <xs:sequence>
        <xs:element name="sight" type="boolean" default="true"/>
        <xs:element name="hearing" type="boolean" default="true"/>
        <xs:element name="touch" type="boolean" default="true"/>
        <xs:element name="taste" type="boolean" default="true"/>
        <xs:element name="smell" type="boolean" default="true"/>
        <xs:element name="kinesthetic" type="boolean" default="true"/>
      </xs:sequence>
    </xs:documentation>
    <xs:appinfo>NONE</xs:appinfo>
  </xs:annotation>
  <xs:attributeGroup ref="humlTemporalAtts"/>
  <xs:attribute ref="intensity"/>
</xs:complexType>